Wednesday, November 20, 2013

Sixth Generation of video games begins, Microsoft joins the scene

Microsoft jumped on the bandwagon of video game console development, confident that its past in computer operating system design would yield relevance and popularity to the obvious side-step into video game operating system production.

Microsoft was long before the monster dominant in PC operating system software since the late 70s and early 80s, competing nicely with Apple Software Inc. for decades prior.

Then in Nov. 15, 2001, Microsoft launched the Xbox, to compete with Sony's Playstation 2, which was released March the previous year, and Nintendo's GameCube, released September of 2001.

The Xbox was the first video game consoled offered by an American company since the Atari Jaguar, which ended production in 1996. Since then, all consoles were developed by Japanese subsidiaries (ie Sega, Nintendo, Sony)

Xbox originated its Xbox Live during this period to allow players to play games interactively with others via a broadband connection.

Halo 2 was by far the most popular game offered, selling 8 million copies. Using Xbox Live, players could compete together in a first person environment against other live human beings in digital form.

The original Xbox console sold 24.5 million units, and Xbox Live subscriptions since it's inception have reached 31 million. (according to Microsoft statistics)

It had a total of 478 authorized game titles produced on it, selling a total of 104 million copies over the life of the Xbox.

2 comments:

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